Lucus Eques wrote:Adrianus was working on just such a project of text-to-speech Latin.
1%homeless wrote: I am assuming there is a need for lots of NPCs for a sparsely populated virtual classical world.
It would require a lot of work to get a quality virtual classical world up and running. I suppose a makeshift classical world would do, but would it be engaging?
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Ancient cultures are well-represented in Second Life, including quite a few of the classical world. ROMA is one of the best — the creator is a classical archaeologist — but there is no shortage of others.
A few months ago I was loitering in ROMA, and someone walked up to me. Certain Latin greetings are common in ROMA, and once I said "Salve" to this guy he refused to speak (well, text chat) to me in any language but Latin. Dealing in Greek has been much harder, but the current beta release candidate viewers are finally accepting Unicode input correctly, so polytonic Greek is possible now, too.
Most of the time, any person you meet in Second Life has a real human being behind them.
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